While
still far being being "wowed" by the news released on the
newest WoW expansion, Mists of Pandaria, I will be purchasing the
game and might even end up playing it some.
I
came across this Blue post from Wowhead on Facebook (it was quite
unintentional, I swear! It shows up in my feed!)
http://www.wowhead.com/news=205515/professions-living-in-perfect-harmony
While
not exactly what I would have had in mind had I thought about
harmonizing professions, it still might be a step in the right
direction. I believe all professions should be able to work
together, encouraging players to help each other out by crafting
things needed by other professions. For example, there are some
Tailoring recipes that require potions made by Alchemists. Most,
if not all, professions have a "materials" tab which houses
the things they can make that might be needed by others during
crafting.
I
hope they do not make these obsolete as the expansion progresses.
Updating profession rewards while still utilizing Chaos Orbs
was a nice feature in Cataclysm, even if they did greatly devalue the
orbs when they removed the binding property. "Back in my
day" I paid 1k gold per orb to have a weapon crafted by a
Blacksmith... and I think that was actually considered a fair price
at the time. Last I checked Chaos Orbs were selling for about
30g each in the Auction House.
Professions
in WoW are something that needs to be taken advantage of in a timely
manner to actually profit from, and I always seem to fail in that
department as I wait too long to max out my professions.
There is a note about Engineers in there and I hope they do what they have failed to do in previous expansions: update the Engineer profession-only rewards as the expansion progresses. Engineers don't catch much of a break: they're not very profitable and they don't get a great bonus from their profession, with the exception of helms, so I hope they are updated as new tiers come out.